The Fundamental Group of the Real Projective Plane

The goal of today's post is to prove that the fundamental group of the real projective plane, π1(RP2), is isomorphic to Z/2Z. And unlike our proof that π1(S1)Z, today's proof is fairly short, thanks to the van Kampen theorem!

An important observation

To make our application of van Kampen a little easier, we start with a simple observation:

projective plane - disk = Möbius strip

Below is an excellent animation which captures this quite clearly. Recall that the real projective plane is the set of all lines passing through the origin in R3. As a quotient space, this is the same as a sphere whose antipodal points are identified. Equivalently, RP2 is the quotient of a disc whose antipodal points along the boundary are identified. This is illustrated nicely in the video. (I highly recommend you also check out the animator's commentary which you can find here.)   

 

We can also visualize the above by putting a CW-complex structure* on the projective plane and then removing the disc:

Applying van Kampen

Next, keeping the same CW-complex structure on RP2, we apply van Kampen by writing RP2=AB where A is the red disc, B is the blue annulus, and the intersection of A and B is the little, purple-ish annulus as shown below.          

Van Kampen tells us that          

I'll explain what "amalgamation" means in a little bit, but first let's determine π1 of A, B, and AB. We quickly see that A is a (contractible) disc and so π1(A)1=1|. Also, since AB is an annulus it deformation retracts onto a circle whose fundamental group is generated by, say, γ, hence π1(AB)Z=γ|. (Recall that if two spaces X and Y are homotopy equivalent, then π1(X)π1(Y). In particular this holds when that homotopy equivalence comes from a deformation retraction.) To determine π1(B), notice that B is RP2 minus a disc. As we saw in our Observation above, this space is precisely a Möbius strip! Further, a Möbius strip deformation retracts onto its core circle (by a simple projection) - see the pink circle in the drawing down below. So let's call the generator of the fundamental group of this core circle b. Then π1(B)Z=b| and so            

But what group is 1ZZ?? To answer this question, we wish to find a presentation of π1(RP2). To do that we must amalgamate, i.e. list the generators and relations of π1(A) and π1(B) along with new relations which we find by looking at π1(AB)**:        

Here, iA:π1(AB)π1(A) is the homomorphism induced by the injection map iA:ABA, and similarly iB:π1(AB)π1(B) is the homomorphism induced by  iB:ABB. So the only tricky part to finding π1(RP2) is determining what the maps iA and iB should be. The first one is easy since π1(A)=1 implies that iA must be the trivial map, i.e. iA([γ])=1. But to find the image of γ under iB, we need to think a bit about the relationship between b and γ. (Recall that a homomorphism is completely determined by where it maps generators.) Let's revisit our graphic above, this time paying attention to these two generators:     

   

We see that b is the core circle of the Möbius band while γ is its boundary circle. From here, the relationship between b and γ is evident: every one loop around γ corresponds to two loops around b! (This is shown near the 2:30 mark in the video above.) Hence iB([γ])=b2. This allows us to write down the final presentation of π1(RP2), namely          

   

QED!

Footnotes:

*with one 0-cells, one 1-cell, and one 2-cell which is glued onto the 1-cell according to the arrows indicated in the drawing.

** More generally, if we let RA denote the set of relations of the generators of π1(A) (and similarly for RB) and if π1(A)=α1,,αn|RA and π1(B)=β1,,βm|RB then the amalgamation process tells us that for X=AB,    π1(X)=α1,,αn,β1,,βm|RA,RB,iA([γ1])=iB([γ1]),,iA([γt])=iB([γt])  where γ1,,γt are the generators of π1(AB) and iA:π1(AB)π1(A) and iB:π1(AB)π1(B) are the homomorphisms induced by the injection maps iA:ABA and iB:ABB, respectively. (Recall, any map φ:XY induces a homomorphism φ:π1(X)π1(Y) given by φ([f])=[φf]. ) The only real tricky part here is figuring out what the maps iA and iB should be.

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